2019’s successors to the iPhone XS and iPhone XS Max models are expected to adopt a triple-lens system out the back, and now an image of alleged case molds gives us a closer look at the claimed triangular arrangement along with that unsightly camera bump.
The photograph was uploaded to Twitter by Bloomberg’s Mark Gurman, saying it illustrates his story from last week that detailed some of the features coming to this year’s iPhone refresh like reverse wireless charging. As you can clearly see, the photograph shows the claimed triangular rear camera arrangement housed within the huge square camera bump.
First and foremost, case manufacturers create these moldings to test how their case designs might fit before the actual product is available. In the past, case moldings were typically based on CAD files stolen from Foxconn’s servers. The photo Gurman posted suggests the renders that OnLeaks posted in January may be true after all.
To make the camera bump less pronounced, Apple will apparently integrate it into the rear glass to make it feel more of an integral part of the rear glass and less like a protruding part.
Gurman’s article explains some of the benefits of the third camera:
The third camera on the high-end models will have an ultra-wide-angle lens to produce larger and more detailed photos. It will also enable a broader range of zoom. Apple is also working on an auto-correction feature to fit people back into a photo who may have been accidentally cut out. The second camera on the new XR model will have increased zoom as well.
Only the new iPhone XS/Max models will have three rear cameras.
And this is the upcoming #iPhoneXR successor! As usual, 360° video + gorgeous 5K renders + dimensions, on behalf of my Friends over @Pricebaba -> https://t.co/M8q60b3rar pic.twitter.com/ZDNus7KLfQ
— Steve H.McFly (@OnLeaks) May 8, 2019
As for the iPhone XR’s successor, it is expected to upgrade to two rear cameras from a single-lens camera on the original model, which will let you make better-looking portrait images while improving depth sensing and tracking in augmented reality apps.
How do you feel about that camera bump?
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